Bake large UV sets with our UV Tiling feature. It supports the industry standard UDIM and Mudbox file naming conventions. Specify a range of tiles to bake, or choose automatic to bake the full range of your model.
MightyBake's hybrid GPU / CPU accelerated baker maximizes your hardware to bake textures ultra fast. The more cores you have, the faster your bakes.
Bake millions of polygons using MightyBake's powerful 64-bit renderer, while capturing every detail with maps up to 8192 x 8192, 16-bits per channel.
Built for Games
Have MightyBake output your maps, error free, in the right tangent space for any of the major game engines without a need for a second application.