Bake your normal maps with confidence. MightyBake lets you pick your target game engine and it will take care of all the details so you can use your map without the need for any post processing or having to load it in a second application to fix the tangent basis.
UV Tiling Support (UDIM)
Bake large UV sets with our UV Tiling feature. It supports the industry standard UDIM and Mudbox file naming conventions. Specify a range of tiles to bake, or choose automatic to bake the full range of your model.